Reviewing implementation across devices, gathering feedback, fixing bugs, and proposing improvements
based on analytics.
Defining animations, transitions, and micro-interactions. Preparing clickable prototypes, assets, and specifications for the
development team.
Creating a component library (UI-kit) with usage rules. Setting up adaptive grids
and design tokens.
Developing visual concepts including colors, typography, and moodboards. Crafting high-fidelity layouts for all device types.
Structure and prototyping
Designing information architecture and user flows. Creating wireframes and interactive prototypes to demonstrate logic.
Studying the target audience, competitors, market; analyzing project business goals, technical constraints, and existing data.